Learning STEM Knowledge from Everyday Life

Opportunities to learn STEM—Science, Technology, Engineering, and Mathematics—are all around us in daily life. The key challenge for educators is how to extract meaningful STEM content from real-life contexts and transform it into engaging instructional materials. In this talk, the speaker introduces a hands-on case study: designing a “Pizza DIY” curriculum using the PD/OQ/DET inquiry model—Prediction, Doing/Observation, Question/Discussion, Explanation, and Transfer of Learning. The session illustrates how the pizza-making process can be divided into eight mini-activities, each aligned with a PD/OQ/DET phase and infused with STEAM (including Art) elements. Through this design, students explore cross-disciplinary concepts such as material change, heat transfer, proportional reasoning, and creative presentation—developing inquiry skills while making real-world connections. The model can be applied both in informal learning contexts (e.g., factory visits) and formal classrooms, fostering curiosity, creativity, and problem-solving. In addition, the talk introduces strategies for developing STEAM teaching materials for early childhood education and shares case studies from The Compilation of Taipei City Preschool STEAM Lesson Plans, offering teachers practical insights into how to design age-appropriate and context-rich STEAM learning experiences.

Implemented by Department of Mathematics
Date: 2025/11/10



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